A 2D boss-rush action game built in Unity, focused on responsive combat, modular architecture, and strong game feel.

This project was developed as part of my portfolio to demonstrate my skills in gameplay programming, combat systems, and clean architecture.


CONTROLS

WASD - Movement

Space - Roll

Mouse - Attack

Esc - Pause

Updated 12 days ago
Published 15 days ago
StatusReleased
PlatformsHTML5
AuthorCássio Fogarin
GenreAction, Adventure
Made withUnity
Tags2D, Action-Adventure, Boss battle, Hack and Slash, Pixel Art
ContentNo generative AI was used

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