Combat System
A 2D boss-rush action game built in Unity, focused on responsive combat, modular architecture, and strong game feel.
This project was developed as part of my portfolio to demonstrate my skills in gameplay programming, combat systems, and clean architecture.
CONTROLS
WASD - Movement
Space - Roll
Mouse - Attack
Esc - Pause
| Updated | 12 days ago |
| Published | 15 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Cássio Fogarin |
| Genre | Action, Adventure |
| Made with | Unity |
| Tags | 2D, Action-Adventure, Boss battle, Hack and Slash, Pixel Art |
| Content | No generative AI was used |

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